DYNAMICS · CONSERVATION OF MOMENTUM
Momentum and Collisions
Simulate two bodies colliding in one dimension. Explore conservation of momentum , the impulse exchange, the coefficient of restitution and kinetic energy loss in inelastic collisions.
Physical Parameters
Two-Body Simulation
True Geometric Scale 1:1: sphere radii and distances between their centres use the same scale. The view fits the full motion without allowing spheres to overlap.
Before/After Collision Balance
The collision is instantaneous: impulse abruptly changes velocities at contact. A finite constant force or ordinary instantaneous acceleration is not assigned to the impact. If e = 0, both spheres continue at the same velocity while remaining tangent.
Synchronized Graphs
Vertical jumps in velocity, individual momentum, energy and impulse represent an instantaneous impact, not a continuous change over time. Click the graphs to select a time.
Position of Both Bodies x(t)
Velocity of Both Bodies v(t)
Momentum p(t), Including the Total
Kinetic Energy Before and After the Collision
Cumulative Impulses on Both Bodies
Values Table
| t (s) | Phase | x A (m) | x B (m) | Surface clearance (m) | v A (m/s) | v B (m/s) | p A (kg·m/s) | p B (kg·m/s) | total p (kg·m/s) | total K (J) | J A (N·s) | J B (N·s) | Q (J) |
|---|
CSV in SI units, comma-separated with decimal points. Includes both the pre-impact and post-impact states at the same time.
Model Assumptions
Two rigid spheres with adjustable radii move along a single inertial axis, with no external forces, friction or gravity along the line of motion. Coordinates locate the centres, and contact occurs when their separation equals the sum of the radii.
The isolated system conserves momentum. The collision is instantaneous with a constant coefficient of restitution 0 ≤ e ≤ 1. Detailed deformation and repeated wall impacts are omitted. When e = 0 the spheres stay in contact without overlapping and move together. Masses and radii are independent (no fixed density is imposed).
Kinetic energy is conserved only for e = 1. Otherwise the positive difference is accounted for as energy transferred to nonmechanical forms (deformation, heat and sound), not as energy lost from the universe.
If A does not catch B within the chosen duration, the program reports “no collision expected” instead of artificially applying collision formulas.
CONSERVATION AND IMPULSE
Step-by-Step Calculations
General formulas, numerical substitutions and dimensional checks.
Each equation occupies a separate left-aligned line, with a MathML fallback if MathJax is unavailable. Rounding affects presentation only.
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